Animated illustration of how a networked game server works

jwatte's picture

Here's a general illustration of how a networked game server works. While the animation is somewhat fast, you can just fix your eyes on a particular spot and read the explanation text as it shows up.

While there are many ways to structure the internals of a networked game server, you'll find that almost all implementations contain almost all of these concepts in one form or another, although they may not be as nicely separated from the gameplay data structures as in this diagram.