Recent posts

TypePostAuthorRepliesLast updated
Book pageEvents and Messaging jwatte09 years 47 weeks ago
Book pageEffect Interface jwatte09 years 47 weeks ago
Book pagePlug-in Host Interface jwatte09 years 47 weeks ago
Book pageBasic type definitions jwatte09 years 47 weeks ago
Blog entryAh, yes, GCC and MSVC... Or, two compiler bugs in two hours. jwatte39 years 47 weeks ago
Book pageJon's textures page jwatte09 years 48 weeks ago
Book pageWood Textures jwatte09 years 48 weeks ago
StoryWavemix -- a simple command-line wave file mixing tool for Windows jwatte09 years 49 weeks ago
Forum topicBone transforms with multiple copies of the same model patbergschneider39 years 50 weeks ago
StoryXNA Creators Club game ratings categories jwatte09 years 51 weeks ago
Forum topicDirect3D Applications Seth210 years 11 hours ago
PageThis Area is Off Limits enchantedage010 years 1 day ago
StoryA simple illustration of different interpolation functions jwatte010 years 2 days ago
Forum topicRemove bones per name at load/runtime (kilowatt anim lib) giggsy410 years 1 week ago
Blog entryMore PIX for Windows problems. This time, I think it's NVIDIA's fault. jwatte010 years 2 weeks ago
StoryMyths and realities related to high-quality digital audio formats jwatte010 years 3 weeks ago
StoryPIX debugging of render targets is still broken jwatte010 years 3 weeks ago
Book pageHow to use the generated code: MsgBase.h jwatte010 years 3 weeks ago
Book pageThe output: templates that describe your packets jwatte010 years 3 weeks ago
Book pageThe approach: writing a high-level description of each data unit jwatte010 years 3 weeks ago
StorySafe Save for file data jwatte010 years 4 weeks ago
StoryAlternatives to inheritance when creating game classes jwatte010 years 5 weeks ago
StoryHow to test for duplicate packets jwatte010 years 5 weeks ago
StoryExtracting packets from a TCP stream jwatte010 years 5 weeks ago
StoryProtection for Computer Software jwatte010 years 5 weeks ago