Kw Tutorials?

Hi i would just like to know if there are any tutorials on how to use KW for XNA. I have read the readme, but it is a little above my head, i was hoping for a more step by step guide as how to use it.
Like what calls need to be made, just something to open the door for us 'dummies'' so to speak.

Any advice greatly appreciated!

jwatte's picture

For kW X-port, you shouldn't

For kW X-port, you shouldn't need many tutorials, because the basic XNA tutorials should get you going. (Start with SkinnedMesh, perhaps, and go from there?)

For kW Animation, I have not created tutorials, because animation playback is actually a pretty deep and rich field, and you need to know that general field before kW Animation itself makes much sense -- and once you know that field in general, diving into the code of kW Animation shouldn't be too difficult in itself.

Actually you know what would

Actually you know what would be a massive help. Now i am understanding animations to some extent, but since i have to 'hack' my way through and tie up pieces of information to make sense of it all. What would be a really great help would be seeing some screenshots of the code in action, that would accelerate my learning 10 times. Perhaps you could provide that? :)
Here's hoping !

Cheers.

Ok, thanks i will go about

Ok, thanks i will go about exploring the rich and deep field. :) Appreciate the response.