i m Rahul, i m new bee to game development trying to put together a working demo to put in my resume. please wud u help me.
Currently, i m in process of making a custom format exporter from 3d max using maxscript.
i have been so far successful in implementing various phases of exporter like mesh-data, rigging, bones, skin, lights, camera, materials,etc.
i could not figure out just how to sample given range of animation frames and how to use "animation sampling rate(ASR)" in the process.
for e.g. if i have an animation in 3d max of a rigged character from frame 0 to 80, now how to sample this animation for ASR=30 (if frame rate 30fps & if for 3d max 1sec -> 4800ticks something i found by de-assembling X file Documentation) to reduce no. of key which could be interpolated btw in game.