hi,
i m Rahul, i m new bee to game development trying to put together a working demo to put in my resume. please wud u help me.
Currently, i m in process of making a custom format exporter from 3d max using maxscript.
i have been so far successful in implementing various phases of exporter like mesh-data, rigging, bones, skin, lights, camera, materials,etc.
i could not figure out just how to sample given range of animation frames and how to use "animation sampling rate(ASR)" in the process.
for e.g. if i have an animation in 3d max of a rigged character from frame 0 to 80, now how to sample this animation for ASR=30 (if frame rate 30fps & if for 3d max 1sec -> 4800ticks something i found by de-assembling X file Documentation) to reduce no. of key which could be interpolated btw in game.
Please.
Set the time of the timeline
Set the time of the timeline to the time you want to sample, and sample.
If you want a sampling rate of 30 frames per second, calculating the time for frame N is straightforward.