The XNA Game Studio has a component called the XNA Device Center. You can configure your X-boxes in this tool, if you have more than one, and switch which one is active. You can also right-click on a connected X-box and choose "Screen Capture."
However, I think something broke in the latest update (3.1). What do you think? :-)
Comments
Wow that looks odd...
Its been working fine for me using 3.1
really weird looking thou.
It turns out this is because
It turns out this is because the framebuffer was in a format other than RGBA8. Only that format is supported for screen capture -- or, rather, the screen capture will read the raw data, and then assume that's the format it's in.