jwatte's blog

jwatte's picture

Ah, yes, GCC and MSVC... Or, two compiler bugs in two hours.

Why is it that seemingly every week-end project ends up in tears and teeth gnashing over broken tools, instead of sweet progress? Why do computer companies keep cramming useless features into bloatware, instead of just making what they have, actually work?

jwatte's picture

More PIX for Windows problems. This time, I think it's NVIDIA's fault.

It seems to me as if PIX for Windows, and its integration with the NVIDIA device drivers, has just gone downhill during the last year or so. I have a single project, which can demonstrate bugs both in the latest NVIDIA graphics drivers, and in the PIX tool itself.

jwatte's picture

A really rough week-end (bugs in HLSL, XNA and PIX for Windows)

I had a rough week-end. Well, no, no laid-off engineer entered our offices and shot people dead, and my house didn't burn down, but still.

jwatte's picture

It's running on the Xbox, too.

As I've mentioned at times, I sometimes scratch my coding itch by hacking around with Microsoft XNA Game Studio for Visual Studio Pro 2005 (now that's a mouthful!). The cool thing with it is that you can write games that run both on Xbox 360 and regular PCs. Recently, I got a new project up and running on the Xbox, and here's a screen shot.

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