
Here is the latest code for the gem I wrote for Game Engine Gems 2, related to properties and reflection for data types in C++. One of the main benefits is that you do not have to repeat yourself at all -- one macro per property; one macro per type.
| Attachment | Size |
|---|---|
| geg2_watte.zip | 33.57 KB |
I also made this code
I also made this code available on github. Fork away!
https://github.com/jwatte/C---Introspection-and-Properties